Hi! I'm Andrea Maestri
A hard-working and enthusiastic games art student, fluent in English and Italian. Specialised in 3D environment and concept art.
Let's start scrolling and learn more about me or just go to my portfolio.
University of Northampton
BA (Hons) Games Art • September 2015-July 2018
The Games Art course at Northampton is an introduction to the creative and visual aspects of the gaming industry, giving a wider experience of the key points in the creative process, from storyboarding to character and environment design. Also, with a focus on the whole life cycle of game production from the initial ideas process to final release stage, working with programmers from the BSc Computer Games Development course, practicing team working and games development in real-scenario for specific markets in 2D and 3D formats.
Liceo Artistico Angelo Frattini
Maturità Graphic Art (EQF Level 4) • September 2011-July 2015 • Score : 83/100
Based on the provincial art college of Varese, Italy. This course is characterized by its inclination to design, graphics and experimental aspects of figurative art. It offers multidisciplinary cultural education and a specialized graphics and photographic training. In particular, it addresses the commercial design of photography and the design of communication. They deal with themes relating to the rules of graphic design languages. Also, basis to drawing and anatomy are given.
QA Tester (Remote)
SkySaga • August 2016 • 2 weeks
Testing an exclusive alpha of the game dedicated to new players that have never tried the game. Completed specified QA goals and give feedback about the game via e-mails and surveys, and working with the community manager.
Adobe Student Rep
Adobe • April 2015 - July 2018
An exclusive panel of students that works directly with Adobe to help shape the Adobe Students strategy. Testing internal products, deliver workshops to students and help them with on-site support.
Adobe Community Professional
Adobe • August 2017 - present
Adobe Community Professional are creative experts and they are extremely knowledgeable about Adobe Products. They volunteer their time engaging with anyone who comes to Adobe forums to ask questions and learn more about how to be successful. They also provide a valuable feedback channel to Adobe's product teams and are part of the ACP community of like-minded peers with their own private community area to collaborate and discuss creative topics with one another.
GAME ART CONTENT CREATION SOFTWARE
UNREAL ENGINE 4
OTHER RELEVANT SOFTWARE SKILLS:
VIDEO EDITING (PREMIERE PRO AND AFTER EFFECTS), GRAPHIC AND WEB DESIGN AND OFFICE.
Start the conversation : firstname.lastname@example.org
I love being an "all-field" game artist but I feel that my way is mastering the art of environments and concepts. Still, I like to experiment everything, from concept art to 3D environments, digital sculpting to graphic design. I enjoy games dev conferences and game jams, both on-site or online! I'm really enthusiast learning something new and if I someone will teach me a new software or techniques, you will be surprised to see how fast I could learn. I hope that my future will let me achieve something, something new that would help me develop my creative skills. Thanks for reading about myself and hopefully to get in touch with you!
Northampton, UK &
Luino, Varese, Italy
Andrea Maestri All rights reserved.